You may have been wondering why I haven’t written in awhile…
If someone has made a product that is freely available to you and will work better than any tool you plan on building, then go get that product and learn how to use it. Save yourself the time of reconstructing everything again – it’s usually not worth the hassle.
Table of Contents
- Synthesis of Webber’s blog post
- Reason’s FOSS games aren’t completed
- How FOSS games should be created
Ever since Concordes were abandoned, there hasn’t been much talk in daily society about aircraft traveling high speed. Most of the time, the aviation industry is overshadowed by the computer industry. Really, who can ignore Apple and Microsoft shoving gadgets in one’s face. Nevertheless, the industry has been very active. Since World War 2, nations have realized the benefits of air superiority. Critically important to air superiority is the ability to go fast. If you can move faster than your opponent can shoot, you can hit him quicker or get away from him more easily. That’s the thought behind some of the recent developments in aviation.
This article will discuss supersonic airplanes and technology, including recent developments, design, and considerations. This is a technical article and thus will not discuss the political implications of such aircraft.