Tag Archives: program

Setting up JWildfire as a Project in NetBeans

In this tutorial, I’m going to show you how to set up JWildfire in the NetBeans IDE so you can edit the software in one of the best Java IDEs available. This will allow you to make custom variations of … Continue reading

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My First Fractal Program

I really like fractals. But despite having worked with several programs, I never quite found the program that best suited me. I started learning about fractals with the discovery of Apophysis 2 around November 2009. Since then, I’ve used: Apophysis … Continue reading

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ALOT of cubes in irrlicht

I thought I’d right my own fractal program, since I like fractals so much. Unfortunately the engine I use (or more precisely, my hardware), can’t handle too much. It’s better to draw things on an image, but even that takes … Continue reading

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irrlicht – extensions

irrlicht is a 3D engine. While it has it’s own independent drawing capabilities, it’s primarily used as a wrapper for OpenGL and DirectX. More importantly: it’s free, open-source, and developed by a great community. One of the nice features about … Continue reading

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Fractal Spotlight: JWildfire

Table of Contents Intro + downloads Language Choice Comments “Artwork”

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Digital Artistic Spotlight: Incendia

Fractal generators like Apophysis are quite widely used, so it may have become alittle difficult to appreciate what they do. Every once in awhile, something really stands out.

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FOSS Games: Why They Should Exist, Don’t, and What To Do

Table of Contents Synthesis of Webber’s blog post Reason’s FOSS games aren’t completed How FOSS games should be created

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Japanese Learning Resources

My first post on Japanese, offering you some tools and accompanying advice (most of which is in the latter half of this article).

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Scripting code: It’s not as hard as it looks

You can mess up, but the beautiful thing is: if the browser doesn’t know what you’re asking for, it ignores it. No crashing! Recently, I’ve been working on web pages. That’s something I’ve never done before, at least not the … Continue reading

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