Table of Contents
- What is Manga?
- Why the world uses SAI
- Gimp versus SAI
In today’s world, there’s this subtle quest of designers and programmers to find the ultimate GUI layout – something that always works and everyone can use with ease. When a design is bad, someone gets an earful. When it’s decent, no one minds it as much, though people are nit-picky. When a design is good… well, let’s face it – no one has the same tastes.
irrlicht is a 3D engine. While it has it’s own independent drawing capabilities, it’s primarily used as a wrapper for OpenGL and DirectX. More importantly: it’s free, open-source, and developed by a great community.
One of the nice features about the engine is it’s built-in GUI system.
I decided to extend the GUI system, making it easier to add GUI elements as well as adding new ones. These I’ve put on my website, on the Irrlicht Expansion Project page. You can read the short descriptions of things there, but I’d like to ramble and explain my reasoning for starting those projects and maybe you’ll get an idea of what they are primarily intended for… or not. Xp