The Gimp is arguably the most popular free software for non-vector digital art and image editing. (Inkscape is the best free program for vector graphics in my opinion.) Some time ago, I analyzed Paint Tool SAI, comparing it with the Gimp, and the results are in. But SAI has an unrelated, nay, a mirror image in the FOSS world trying to do what SAI does in a better way: Krita. Krita is a cross-platform open-source free software tool for digital art. In fact, I’d argue that, in light of what Krita has to offer, Gimp may be considered the best for image editing and not for art creation. But here’s a run-down comparison of the two.
In this tutorial, I’m going to show you how to set up JWildfire in the NetBeans IDE so you can edit the software in one of the best Java IDEs available. This will allow you to make custom variations of your own without having to use the custom_wf variation.
Table of Contents
- What is Manga?
- Why the world uses SAI
- Gimp versus SAI
As some of my friends know, I’ve had trouble with internet connection issues. For some reason, I get IP v4 internet connection and only local IP v6 connection, and that has meant I couldn’t access the internet. Of course, it serves me right for plugging into the ethernet port of a wireless router, but who’s looking? So up until now, I’ve had to resort to another computer for internet.
About a year ago, I developed a method (or methods) for artwork that combine 3D models and fractals. Because it was written a year ago, it is now a tad bit outdated (in technique and grammar). However, for the most part, it is correct and will get you going. Any modifications to the method will probably be put in this post rather than in the pdf files (sorry), though I’ll probably update them anyways.
Note that the images are specifically for Gimp 2.6 to 2.8 and Metasequoia 2.4 to 3.0 and I have no intention of updating those images for future versions of those programs.
THIS IS A VERY LONG TUTORIAL!
Ever wanted to study a language in the manner that Rosetta Stone would allow you? Yeah, same here but I don’t have 100+ bucks to shell out. Internet connection, on the other hand, is already paid for. You could try to assemble deck after deck of Anki cards and even give them pictures, but setting up the ideal deck can take a long time, especially when you’re downloading images and trying to fit them in all the time. This is my solution: a blog. Now I have all of the resources of the internet at my fingertips and I can share everything with you.
I don’t know about you, but I had a headache trying to change the album cover art that displays in VLC. If you recall, VLC automatically downloads cover art for your music. What you should also know is: when you save a playlist VLC CACHES THE ARTWORK! That’s really annoying when you have the WRONG album art. So in this post, I’m going to tell you how to change it. Hurray!
irrlicht is a 3D engine. While it has it’s own independent drawing capabilities, it’s primarily used as a wrapper for OpenGL and DirectX. More importantly: it’s free, open-source, and developed by a great community.
One of the nice features about the engine is it’s built-in GUI system.
I decided to extend the GUI system, making it easier to add GUI elements as well as adding new ones. These I’ve put on my website, on the Irrlicht Expansion Project page. You can read the short descriptions of things there, but I’d like to ramble and explain my reasoning for starting those projects and maybe you’ll get an idea of what they are primarily intended for… or not. Xp
Yes, I mean everyone (well, okay, I’ll simplify it). The topic of copyrights is popular these days because of the ensuing mess, so I thought I’d address it. I’ve had similar posts in the past (but related specifically to software) (Part 1, Part 2), but in this article, I’d like to talk about everyone’s view.
Table of Contents
- Intro + downloads
- Language Choice Comments