I keep trying to make fractals in 3D, using different methods, but each method I had come up with had been dissatisfying, slow, unrefined, or difficult to work with… at least until now. Introducing, Metal IFS.
Last night, I quickly put together a video about how Julia transforms work in iterated function series flames. By “Julia”, I mean julian, juliaq, julia3D, julia3Dz, etc. – The transforms in JWildfire labeled with “julia” (except salamander and one other, I think). I know Apophysis has many of these as well.
You may have been wondering why I haven’t written in awhile…
Like web design, like anime, like most digital art out there, the key to good IFS (iterated function series, i.e. “fractal flame”) is making borders. This used to elude me, but recently…
If you’re a fractal artist, you might be aware of a few popular programs for fractal art, including JWildfire and the up-and-coming Chaotica. JWildfire is almost a fractal creation suite, an all-in-one package that allows you to not only make fractals, but watch them dance to music and make videos with them. Chaotica, on the other hand, can’t do much functionally but is an excellent program for rendering… assuming you can figure out how to get the thing to work for you.
In this tutorial, I’m going to show you how to set up JWildfire in the NetBeans IDE so you can edit the software in one of the best Java IDEs available. This will allow you to make custom variations of your own without having to use the custom_wf variation.
Table of Contents
- Engine Analysis
III) The Real Details
IV) How Transforms Work
- Tips and Tricks
- Using Xaos
- Flame vs. Fractal
- Final Remarks
Rolando Burbon, a.k.a. Xzendor7, is a artist on DeviantArt who specializes in fractal manipulations – images composed of multiple fractals. His artwork is very unique and very attractive, sometimes requiring hundreds of fractal elements.
About a year ago, I developed a method (or methods) for artwork that combine 3D models and fractals. Because it was written a year ago, it is now a tad bit outdated (in technique and grammar). However, for the most part, it is correct and will get you going. Any modifications to the method will probably be put in this post rather than in the pdf files (sorry), though I’ll probably update them anyways.
Note that the images are specifically for Gimp 2.6 to 2.8 and Metasequoia 2.4 to 3.0 and I have no intention of updating those images for future versions of those programs.
THIS IS A VERY LONG TUTORIAL!