art, fractal

Tweaking Fractals Example – “Three Styles”

Sometimes it’s nice to see how a fractal is tweaked from start to finish. Below is an example of one of my own fractals that started with a simple idea, looked like junk at one point, and with some tweaking came out really nice. How do you tweak a fractal? That deserves a full length feature (which I may do later), but the gist of it is knowing balance. Fractal flames are created with points that are sent from variation to variation to be modified. The best-looking fractals are those that perform a balancing act: sending points to the places they are mots needed while still supporting the finer details of the fractal. Remember: even invisible transforms receive points and it is important that they are provided them depending on what role they perform (usually some intermediate transform). The balancing is all done by the Xaos (notably: JWildfire 1 labeled these as “Rel. Weights”, which is more descriptive but not common terminology).

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How Julia transforms work

Last night, I quickly put together a video about how Julia transforms work in iterated function series flames. By “Julia”, I mean julian, juliaq, julia3D, julia3Dz, etc. – The transforms in JWildfire labeled with “julia” (except salamander and one other, I think). I know Apophysis has many of these as well.

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art, fractal, freeware, software

Chaotica vs JWildfire Rendering

If you’re a fractal artist, you might be aware of a few popular programs for fractal art, including JWildfire and the up-and-coming Chaotica. JWildfire is almost a fractal creation suite, an all-in-one package that allows you to not only make fractals, but watch them dance to music and make videos with them. Chaotica, on the other hand, can’t do much functionally but is an excellent program for rendering… assuming you can figure out how to get the thing to work for you.

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