Yonder is a new game. I like to help indie devs, so today I thought I’d call out and comment on a new game set to hit the PS4 and Windows markets this July. Called “Yonder: The Cloud Catcher Chronicles”, it’s primarily an exploration and building game targeted it a casual audience: no fighting and very little “story”. For once, a game targeted at my kind of crowd – if I still played games, that is.
It’s time for a light-hearted article on this blog!
I went to go see Your Name in a theatre. I didn’t know you had such an interesting name. You may bow at any time – Japanese style, of course – but be sure to back away first so you don’t bump your computer monitor. Gee, I wish I could have a movie named after me… just kidding.
Like any award-winning movie, our hero and heroine repeat the title’s name over and over, supporting that typical time travel trope of only forgetting the most memorable part of your experience (if you’re good at remembering names, that is). Like many time travel stories, this romance separates our girl who leapt through time from her Satoru Fujinuma by a Stein’s gate. What a memorable trope.
The story is about a boy named Taki and a girl named Mitsuha who wake up and find themselves in each other’s bodies. As the story gradually progresses, they learn about each other through their interactions with friends and neighbors, find themselves in a desperate situation where they must work together, and by the end, they fulfill the much-anticipated happy ending and the audience isn’t walking away feeling like there are too many plot holes.
To summarize it in terms of genres: high-school, romance, drama, sci-fi, and eye-candy.
I’m going to start off with the story details and then eventually sing about the eye-candy.