Monthly Archives: January 2016

Tears of Avia ~ The Dawning of a Great Indie JRPG

I don’t play video games. It’s not my thing for a number of reasons. But dang, if this were for Linux, I’d be missing out… Advertisements

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C++ Benchmark: Switch Cases

Recently busy with programming, I realized I was going to run into a number of switch cases, no pun intended. I decided to check up on what would be faster, switch statements or arrays with function pointers. What follows is … Continue reading

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