About a year ago, I developed a method (or methods) for artwork that combine 3D models and fractals. Because it was written a year ago, it is now a tad bit outdated (in technique and grammar). However, for the most part, it is correct and will get you going. Any modifications to the method will probably be put in this post rather than in the pdf files (sorry), though I’ll probably update them anyways.
Note that the images are specifically for Gimp 2.6 to 2.8 and Metasequoia 2.4 to 3.0 and I have no intention of updating those images for future versions of those programs.
THIS IS A VERY LONG TUTORIAL!